--rbxsig%Kk8sr0Lhngciq8v71KzCigIZraiBRsXMXi6SvF8RH1ehR0lufBlVad3ZEci1jv2dzx+iEB9FJ66LG4ZGrX2XizvibSzpbf/wodHWAYMr2d7UhP2sq2+jpukks+B41SoS6+cp9r8D+nzlBLnHlPuQ4cmxd1Q5k/INkdCpgho2VZo=% game:Load('rbxasset://place.rbxl') workspace.FilteringEnabled = false local scriptContext = game:GetService('ScriptContext') pcall(function() scriptContext:AddStarterScript(2) end) scriptContext.ScriptsDisabled = false game:SetPlaceID(1, false) game:GetService("ChangeHistoryService"):SetEnabled(false) pcall(function() game:GetService("NetworkServer"):SetIsPlayerAuthenticationRequired(false) end) pcall(function() settings().Network.UseInstancePacketCache = true end) pcall(function() settings().Network.UsePhysicsPacketCache = true end) --pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.FIFO end) pcall(function() settings()["Task Scheduler"].PriorityMethod = Enum.PriorityMethod.AccumulatedError end) --settings().Network.PhysicsSend = 1 -- 1==RoundRobin settings().Network.PhysicsSend = Enum.PhysicsSendMethod.ErrorComputation2 settings().Network.ExperimentalPhysicsEnabled = true settings().Network.WaitingForCharacterLogRate = 100 pcall(function() settings().Diagnostics:LegacyScriptMode() end) game.Lighting.GlobalShadows = true game:GetService("RunService"):Run() game:GetService("NetworkServer"):Start() pcall(function() game:GetService("Players"):SetChatStyle(Enum.ChatStyle.ClassicAndBubble) end)